Fuzzy has a door to reach, and it won’t open until you’ve collected enough diamonds. Between you and them are spikes, crumbling platforms, switch blocks that flip with every jump, and a beach’s worth of crabs.

Stomp a crab and it ducks into its shell. Kick the shell into another crab and their colours mix: red and blue make purple, and so on. Hit a crab of the same colour and both burst in a splash of paint. Secondary colours beat primaries, and only a rainbow crab can beat a rainbow crab. Learn the rules, line up your shots, and turn a screen full of trouble into one satisfying chain reaction.

Features

  • 50 hand-built levels, from gentle warm-ups to proper head-scratchers
  • A colour-mixing combat system that’s simple to learn and fun to master
  • Wall jumps, trampolines, one-way platforms, falling platforms and switch blocks
  • Three save slots and a high-score table for your initials
  • Full controller support
  • Colour-blind modes (protanopia, deuteranopia, tritanopia and a universal palette) that apply to every colour in the game
  • Crisp pixel art with whole-number scaling, windowed or fullscreen

Controls
Touch, Keyboard or gamepad. 

Coming soon
A second set of levels, the B levels, for players who want an extra challenge.

A game by Stuart King. Version 0.85: feedback very welcome in the comments!

Published 4 days ago
StatusIn development
PlatformsHTML5
Authorstuartking84
GenrePlatformer, Puzzle
Tags2D, Colorful, Pixel Art, Retro
AI DisclosureAI Assisted, Code

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